First explode derelict files into their constituent parts. These will consist of 3D solids, 2D shapes and renegade lines. Items may sometimes stick together in groups, depending on how they were originally created.
Export individual salvage files to salvage library. Give each part tags describing properties it embodies.
Browse through the library and pick items by search queries for different properties. 2D and 3D items cannot be picked as mixed groups.
Picked items can be run through one of a series of combination engines available. See icons for a description of the available engines. Engines are available for 2D or 3D groups, or may work for both.
Choose from a number of fabrication methods based on the tools available. Choices are listed below. The file will need to be prepped for the given tool/choice.
The final process is the fully analog finishing, choices for finishing include:
The artifact is now ready for display and contemplation.